I wanted to do a modern/future game, in blatant defiance of the medieval/fantasy tileset provided, so a little hackery was in order. Using XTree I changed the names of many characters to more modern things, e.g. Guard -> Taxman, Dwarf -> Autoporter, and many others.
It was intended to be released through Moon PD, a stillborn 'commercial' venture in the style of the recent dot-coms, dedicated to selling freeware and public domain software for the PC, which at the time, worked well for the Amiga and Atari ST. Hence, there were many references to Moon PD throughout the game.
It looked like this:
1991 In-game
It's about 172k.
The re-make is not as complete as the original, and is not presently being developed much further, other than to keep it working as the engine evolves.
All creative development is currently being put into the False Messiah project.