Notes for Linux Users
=====================

You will have to download and compile Allegro yourself, even for the
binary release, since there isn't a binary distribution of Allegro yet.

It will work using X-windows, GGI, Svgalib and fbcon, which I find gives
highest performance.

Compiling Allegro is fairly straightforward if you're used to that sort of
thing:

1. Unpack the archive, as root
2. from the allegro directory, run: sh ./fixunix
3. run: ./configure --help
   or, just: ./configure
4. now run: make ; make install
5. You might need to run: ldconfig -v
6. Allegro should now be installed an working for the game.


Problems
--------

None known at present


About the binary
----------------

The supplied binary was compiled under Mandrake 7.0, and because of this
uses glibc-2.  It was built against kernel 2.4.0-test6

I believe that all other libraries (except Allegro) are linked statically.


Recompiling
-----------

You will need at least NASM 0.98 if you wish to use the assembly code.
Otherwise, you must edit makefile.lin and change darken_a.o to darken_c.o
You must also add -DNO_ASM to the CFLAGS line.

Other than that it should be fairly straightforward using the makefiles
provided.  It won't necessarily build CLEANLY, but it should build.

Non-x86 architectures will probably need tweaking to work: this is one
of my eventual goals when I can afford such a thing.

